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1 Ergebnisse
1
Using Procedural Content Generation for Storytelling in a S..:
, In:
2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
,
Pereira, Yago Henrique
;
Ueda, Roger
;
Galhardi, Lucas Busatta
. - p. 192-197 , 2019
Link:
https://doi.org/10.1109/SBGames.2019.00033
RT T1
2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
: T1
Using Procedural Content Generation for Storytelling in a Serious Game Called Orange Care
UL https://suche.suub.uni-bremen.de/peid=ieee-8924837&Exemplar=1&LAN=DE A1 Pereira, Yago Henrique A1 Ueda, Roger A1 Galhardi, Lucas Busatta A1 Brancher, Jacques Dulio YR 2019 SN 2159-6662 K1 Games K1 Lesions K1 Skin K1 Melanoma K1 Databases K1 Sprites (computer) K1 Image color analysis K1 pcg K1 script K1 story K1 game SP 192 OP 197 LK http://dx.doi.org/https://doi.org/10.1109/SBGames.2019.00033 DO https://doi.org/10.1109/SBGames.2019.00033 SF ELIB - SuUB Bremen
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