I agree that this site is using cookies. You can find further informations
here
.
X
Login
Merkliste (
0
)
Home
About us
Home About us
Our history
Profile
Press & public relations
Friends
The library in figures
Exhibitions
Projects
Training, internships, careers
Films
Services & Information
Home Services & Information
Lending and interlibrary loans
Returns and renewals
Training and library tours
My Account
Library cards
New to the library?
Download Information
Opening hours
Learning spaces
PC, WLAN, copy, scan and print
Catalogs and collections
Home Catalogs and Collections
Rare books and manuscripts
Digital collections
Subject Areas
Our sites
Home Our sites
Central Library
Law Library (Juridicum)
BB Business and Economics (BB11)
BB Physics and Electrical Engineering
TB Engineering and Social Sciences
TB Economics and Nautical Sciences
TB Music
TB Art & Design
TB Bremerhaven
Contact the library
Home Contact the library
Staff Directory
Open access & publishing
Home Open access & publishing
Reference management: Citavi & RefWorks
Publishing documents
Open Access in Bremen
zur Desktop-Version
Toggle navigation
Merkliste
1 Ergebnisse
1
Procedural Generation of Quests for Games Using Genetic Alg..:
, In:
2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
,
Soares de Lima, Edirlei
;
Feijo, Bruno
;
Furtado, Antonio L.
- p. 144-153 , 2019
Link:
https://doi.org/10.1109/SBGames.2019.00028
RT T1
2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
: T1
Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning
UL https://suche.suub.uni-bremen.de/peid=ieee-8924855&Exemplar=1&LAN=DE A1 Soares de Lima, Edirlei A1 Feijo, Bruno A1 Furtado, Antonio L. YR 2019 SN 2159-6662 K1 Games K1 Genetic algorithms K1 Planning K1 Heuristic algorithms K1 Task analysis K1 Search problems K1 quest generation K1 genetic algorithms K1 planning K1 interactive storytelling SP 144 OP 153 LK http://dx.doi.org/https://doi.org/10.1109/SBGames.2019.00028 DO https://doi.org/10.1109/SBGames.2019.00028 SF ELIB - SuUB Bremen
Export
RefWorks (nur Desktop-Version!)
Flow
(Zuerst in
Flow
einloggen, dann importieren)