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1 Ergebnisse
1
Towards a Gaze-Based Immersive Virtual Reality Game for Imp..:
, In:
2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)
,
Jhangiani, Rohan
;
Parrales, Adrian
;
Chien, Daniel
... - p. 1-8 , 2022
Link:
https://doi.org/10.1109/SEGAH54908.2022.9978582
RT T1
2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)
: T1
Towards a Gaze-Based Immersive Virtual Reality Game for Improving Visual Acuity with Amblyopia
UL https://suche.suub.uni-bremen.de/peid=ieee-9978582&Exemplar=1&LAN=DE A1 Jhangiani, Rohan A1 Parrales, Adrian A1 Chien, Daniel A1 Wu, Gloria A1 Kurniawan, Sri A1 Elor, Aviv YR 2022 SN 2573-3060 K1 Training K1 Visualization K1 Stars K1 Medical treatment K1 Games K1 Resists K1 Virtual reality K1 Immersive Virtual Reality K1 Serious Games K1 Games for Health K1 Head-Mounted Display K1 Visual Acuity K1 Amblyopia K1 Lazy Eye K1 LogMAR K1 Ophthalmology SP 1 OP 8 LK http://dx.doi.org/https://doi.org/10.1109/SEGAH54908.2022.9978582 DO https://doi.org/10.1109/SEGAH54908.2022.9978582 SF ELIB - SuUB Bremen
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