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1 Ergebnisse
1
Actionable gamification: beyond points, badges, and leaderb..:
Chou, Yu-Kai
, 2019
Link:
https://learning.oreilly.com/library/view/~/9781839211..
RT T1
Actionable gamification: beyond points, badges, and leaderboards
UL https://suche.suub.uni-bremen.de/peid=oreilly-on1129992043&Exemplar=1&LAN=DE A1 Chou, Yu-Kai PB Packt Publishing YR 2019 SN 9781839211706 K1 Computer games K1 Video games K1 Social psychology K1 Simulation games K1 Gamification K1 Design K1 Human engineering K1 Motivation (Psychology) K1 User-centered system design K1 Industrial design K1 Jeux vidéo K1 Psychologie sociale K1 Jeux sur Internet K1 Jeux de simulation K1 Ludification K1 Ergonomie K1 Motivation (Psychologie) K1 Conception participative (Conception de systèmes) K1 social psychology K1 ergonomics K1 COMPUTERS K1 Psychological aspects K1 Human factors K1 Social aspects K1 Philosophy K1 Conception K1 Aspect psychologique K1 Facteurs humains K1 Aspect social K1 Philosophie K1 Programming K1 Games LK http://dx.doi.org/https://learning.oreilly.com/library/view/~/9781839211706/?ar DO https://learning.oreilly.com/library/view/~/9781839211706/?ar SF ELIB - SuUB Bremen
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